Campaign · Factions
Factions
4 powers reacting to the party
Stance: Cautiously courting the party while hunting for the stolen plans.
A merchants-and-miners cartel that wants Phandalin under quiet economic control.
Objective: Recover the anti-dragon plans and turn them into leverage.
Stance: Openly hostile to the Guild; wary of the party.
A mercenary company that suspects the Black Bear Guild orchestrated the theft.
Objective: Seize the plans first and sell them to the highest bidder.
Stance: Neutral, transactional, patient.
A shadow network offering the party information — at a price that always compounds.
Objective: Insert themselves as the indispensable middlemen of the conflict.
Stance: Fractured; some want the party as allies, others want secrecy.
The reclusive tinkers who designed the weapon and now fear their own creation.
Objective: Contain the arcane instability before it becomes public.